AI Insights · Timothy · April 2022
Top 5 Crime Games Performance in Australia Q1 2022
Explore the performance of the top 5 crime games on a unified platform in Australia during Q1 2022, with insights on downloads, revenue, and active users.
Throughout the first quarter of 2022, the top crime games in Australia showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each of these games fared:
Airport Security: Fly Safe from Kwalee Ltd saw a significant surge in weekly downloads, peaking at over 51K in mid-February. Weekly revenue reached its highest at approximately $595 during the same period. Active users also displayed a notable increase, rising from a mere 51 in mid-January to over 62K by mid-February, before tapering off towards the end of March.
Thief Puzzle: to pass a level by TapNation experienced a steady decline in weekly downloads from 15.4K in late January to around 5.6K by the end of March. Revenue remained relatively flat, hovering around $9 to $15 weekly, with a slight uptick in late March. Active users also saw a gradual decrease from 29.3K in late January to approximately 14.9K by the end of March.
Traffic Cop 3D, another title from Kwalee Ltd, had a strong start with weekly downloads peaking at 21K in early January but gradually declined to around 4.7K by the end of March. Revenue followed a similar pattern, starting at $273 in early January and ending at $192 by the end of March. Active users decreased from around 38.1K in early January to about 15.8K by the end of the quarter.
Idle Mafia from DianDian Interactive Holding maintained a stable performance in terms of revenue, peaking at approximately $26.5K in late March. Weekly downloads saw a decreasing trend, starting at about 8.9K in mid-January and dropping to around 2.1K by the end of March. Active users, however, remained relatively stable, fluctuating around the 30K mark throughout the quarter.
Forensic Master by RUBY OYUN VE YAZILIM DANISMANLIK SANAYI TICARET ANONIM SIRKETI had a mixed quarter. Weekly downloads peaked at 9.8K in early January but dropped to around 1K by the end of March. Revenue also saw a decline, starting at $305 in early January and reaching $0 by mid-March. Active users peaked at around 33.3K in early January, with a gradual decrease to about 22.5K by the end of March.
These insights are derived from Sensor Tower’s data, providing a comprehensive view of the performance of top crime games in Australia during Q1 2022. For more detailed insights and analysis, visit Sensor Tower.